Yesterzine is a show about games and how well they may or may not have aged, told through flicking through a different old gaming magazine every episode.



Latest Posts

Yesterzine - Tokyo Mangachan

Posted on 23rd August, 2019

New Episode!


In "Tokyo Mangachan" we apparently need 4 people to look at the rise of FMV games as people struggled to know what to do with the massive storage space on CD. One company was king, "Digital Pictures" and one of its games is this issue's heaven.


Meanwhile the single worst game we've ever seen is the gaming hell, but at least there's a story.


And to comfort ourselves we look at a semi hell, where I finally play a game I've been wondering about for a quarter of a century.


Yesterzine : Press Gear To Play

Posted on 9th August, 2019


In this we take on a milestone C+VG issue from the annex of the 8 and 16-bit eras where no fewer than 11 machines were getting uk game releases.


In it we deal with a milestone open world strategy again game on the Atari ST and a Sega Arcade game getting the treatment it deserved, but which of these 96% games aged better.


Another classic arcade game comes to Amstrad CPC and Commodore 64, but with very different levels of success and we look at how in the 1980s, game boxes took advantage of your lack of knowledge to outright lie to you with impunity.


And then we're a fish. It works about as well as you'd imagine.



On What Should I Play... Pac-Man

Posted on 26th July, 2019

On what should I play is supposed to be my easy series to do.


I did Pac-Man.


It wasn't easy.


Still, there's a LOT of versions of this one. Ranging from "Awful" to "Masterpiece".


We're back, and this is one people here will recognise. The infamous issue of Amiga Power that got everyone on a tizz.


Yes, Cannon Fodder and its depiction of war, Stuart Campbell and his depiction of Old Soldiers and the Royal British Legion and their depiction of trademarks is the top story but that's not all this issue had.


Four guys from Sweden spent the early 90s making the Amiga display flashy rotating cubes to a dance soundtrack.  But those guys turned out to be incredibly important to the Amiga and then to gaming in general? How did some anonymous Swedes go from their bedrooms to writing the engine powering one of the biggest games on the planet? 


And 18 months after the rather excellent Red Zone (Yesterzine Episode 1) Psygnosis release another motorbike game.... and Amiga Power thought it the worst thing in the issue by a country mile.  What went wrong?



NEW SHOW PILOT!.  "On what should I play..." is about coming to a game fresh in 2019.  Is the original version still how you should go about it. What's easiest and best? Handheld? Console? Remake? Remaster? Emubox?


This episode. Sonic The Hedgehog.




Special Episode : Rise of the Robots

Posted on 12th June, 2019

A special episode with a twist.  At Christmas 1994, Rise of the Robots was both the highest and lowest scorer in issues of Amiga Action and Amiga Power.

Who was right?  Are they still right?  What leads to the exact same game getting scores with a range of 87%?

And why is Brain May involved?





Yesterzine Extra : Dudley vs Gamesmaster

Posted on 31st May, 2019

A brief offering this week where I take on UK games legend Dave Perry. My chief advantage? It's him 23 years ago and I've not told him about it.



Yesterzine Extra : For Lynne Awesome

Posted on 24th May, 2019

If you've watched any Yesterzine you'll know we have a theme tune.


And if you've played any games in the Amiga days you probably know the author, if not by name.


And if you've played anything in 25 years you'll recognise the series in which he did his most famous work.


But how did I get from a surprise discovery on a PC Format coverdisk in 1994 to a licenced show theme tune in 2019?


The answer in under 9 minutes....



Sorry about the late notice for the 3 people who rely on the webpage but here's a nice Extra for you 2 days ago.



Cut from episode six, here’s a look at Die Hard Trilogy on the PlayStation, which got a very middling review in that CVG.


Yippe-kay-ay Multiple Franchise!

Yesterzine 6 : CVG 178 - September 1996

Posted on 10th May, 2019

It's the first season finale and it's asking the big questions. In September 1996, Mario 64, Quake and Nights were the "3 greatest games ever" but is one of them still that good?


Elsewhere, why is a generic cartoony Mario Kart clone one of the single most important games of all time and what makes Sonic Wings Special?




It also features not 1, not 3 but 2 special guests!